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Zynova - Engaging Toys for Imaginative Play and Learning
Zynova - Engaging Toys for Imaginative Play and Learning Zynova - Engaging Toys for Imaginative Play and Learning
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Creating Arcade Games on the Commodore 64 - Coil Bound Edition
Creating Arcade Games on the Commodore 64 - Coil Bound Edition
RobertCamp:
  • Paperback

$ 41.06

$ 33.06

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Product Details

You want to create your own games, but you're not sure how to begin. After all, game writing can be one of the most challenging programming tasks. Whether you are an advanced programmer, or just starting out, you'll find many valuable, useful techniques and suggestions here. This book - a guide for anyone who has thought of designing and writing a game program on the Commodore 64 - shows you how.

Topics covered:

- Custom character sets
- Sprite creation and movement
- Animated graphics
- Title screens, instructions, and farewells
- Sound
- Joystick and keyboard controls
- Machine language movement routines
- How to develop an idea
- Tips on getting real speed in BASIC programs

Note: This book is no longer in print. It should be used for educational uses and I am placing it here at lowest minimal cost.

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